Art Directing the Forge 3d character production was one of the most rewarding challenges of my career. I’m very pleased with the way these characters turned out and it was a pleasure working with the character team. A receptive, professional crew that my hat goes off to! After production, I had a great time putting these character reveal sheets together (seen below). It was a nice way of revisiting all the hard work, love, and attention to detail that went into these characters.
If you’re going to be at PAX 2012, you’ll have the opportunity to play the FORGE beta. The game is shaping up nicely but don’t take my word for it, go play it!